Chapter 3. Use Cases

Table of Contents

Use Cases
Integration in the same execution framework of different .LRN packages combined in a workflow
Evaluation of the educational process
Content Personalization depending on different user properties
Different paths of contents for users depending on the evaluation of activities or on the assessments results
Give the students exactly what they don't know
Repeating activities for students
Give the students the capacity for selecting options
Problem based learning
Learning in student groups
Collaborative Learning
Learning by Games
Reusing Methodologies
Final Comments